[Freeciv-Dev] Re: (PR#6721) A Quincuncial topology
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6721 >
Gregory Berkolaiko wrote:
> I don't understand what these formulas are supposed to mean but presumably
> you want
>
> ABCDEFGH
> IJKLMNOP
> QRSTUVWX
> uvwxqrst
>
> instead of what you wrote.
No. It is flipped/mirrored in the X direction, not shifted. The above
map is not legal because (for instance) Q and q do not have the same
adjacent tiles.
The formulas represent the simplest form of wrapping. So with
Y = -Y - 1
X = map.xsize - 1 - x
we are mirroring Y around the origin and mirroring X around the
map.xsize/2 axis.
jason
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, (continued)
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, rwetmore@xxxxxxxxxxxx, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/07
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Gregory Berkolaiko, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology,
Jason Short <=
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Gregory Berkolaiko, 2003/11/14
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/14
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, rwetmore@xxxxxxxxxxxx, 2003/11/27
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