[Freeciv-Dev] Re: (PR#6721) A Quincuncial topology
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6721 >
Gregory Berkolaiko wrote:
> I don't understand what these formulas are supposed to mean but presumably 
> you want
> 
>    ABCDEFGH
>    IJKLMNOP
>    QRSTUVWX
>    uvwxqrst
> 
> instead of what you wrote.
No.  It is flipped/mirrored in the X direction, not shifted.  The above 
map is not legal because (for instance) Q and q do not have the same 
adjacent tiles.
The formulas represent the simplest form of wrapping.  So with
   Y = -Y - 1
   X = map.xsize - 1 - x
we are mirroring Y around the origin and mirroring X around the 
map.xsize/2 axis.
jason
 
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, (continued)
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, rwetmore@xxxxxxxxxxxx, 2003/11/06
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/07
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/11
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Gregory Berkolaiko, 2003/11/11
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology,
Jason Short <=
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Gregory Berkolaiko, 2003/11/14
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/14
 
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, rwetmore@xxxxxxxxxxxx, 2003/11/27
 
 
 
 
 
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