[Freeciv-Dev] Re: (PR#6721) A Quincuncial topology
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6721 >
On Tue, 11 Nov 2003, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6721 >
>
> Gregory Berkolaiko wrote:
>
> > I don't understand what these formulas are supposed to mean but presumably
> > you want
> >
> > ABCDEFGH
> > IJKLMNOP
> > QRSTUVWX
> > uvwxqrst
> >
> > instead of what you wrote.
>
> No. It is flipped/mirrored in the X direction, not shifted. The above
> map is not legal because (for instance) Q and q do not have the same
> adjacent tiles.
But they do! Q: I, u, R, X
q: U, x, r, i
I would say your picture is less legal, because if the width is odd, there
are two "fixed points": you go north from Q and you end up in q.
G.
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, (continued)
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/06
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/07
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Marcelo Burda, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Gregory Berkolaiko, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/11
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, Jason Short, 2003/11/14
- [Freeciv-Dev] Re: (PR#6721) A Quincuncial topology, rwetmore@xxxxxxxxxxxx, 2003/11/27
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