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[Freeciv-Dev] (PR#6721) A Quincuncial topology
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[Freeciv-Dev] (PR#6721) A Quincuncial topology

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To: mburda@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#6721) A Quincuncial topology
From: "Guest" <rt-guest@xxxxxxxxxxx>
Date: Thu, 6 Nov 2003 12:32:47 -0800
Reply-to: rt@xxxxxxxxxxx

> [jdorje - Jeu. Nov. 06 19:44:03 2003]: 
>  
> Marcelo Burda wrote: 
> >>My first question is: what is a quincuncial topology?  A little 
> research 
> >>turns up 
> 
>>http://www.mapleapps.com/categories/data_analysis_stats/maplemaps/html/pierce1.html
>> 
> >>but I don't think that's what you're talking about (since it 
> involves no 
> >>wrapping). 
> > 
> > yes it involve wraps And rotations 
> > turn the map of 
> 
www.mapleapps.com/categories/data_analysis_stats/maplemaps/html/pierce1.html 
> map 45° 
> > see: if you quit the map top right you enter top left, that is the 
> some to enter in a anoter map, top of the first and tourned 180° ( 
> wraped and turned) 
>  
> You sure?  The tiling of that map (shown at the bottom of the page) is 
> equivalent to our topology 3 (torus world).  Doing it your way leads 
> you 
> to have two separate, incomplete south poles. 
>  
> jason 
tree this way ( graphic ) 
Marcelo (my acount no more work :-S ) 

X pixmap


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