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[Freeciv-Dev] canonical MinGW, configure suspicions
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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] canonical MinGW, configure suspicions
From: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Date: Sat, 1 Nov 2003 15:27:46 -0800

From: Andreas Kemnade
> Brandon J. Van Every writes:
>  >
>  > I have:
>  > /mingw/include/_mingw.h
>  > /mingw/include/windows.h
>  > /usr/include/png.h
>  > /usr/include/zlib.h
>  >
> Then move /usr/include/png.h and /usr/include/zlib.h to /mingw/include
> Something similar has to be done for the libs.
>
>  > What is MSYS's canonical include search path called?  Is it an
>  > enviornment variable?  I do not see any obvious one.  What is the
>  > canonical way to get /usr/include searched?
>
> Don't do that.
> /usr/include is meant for cygwin use.

This makes no sense to me.  /usr/include is not "Cygwin's property,"
it's a canonical UNIX directory name from time immemorial.  I understand
that your suggestions may solve the problem.  But it is not The Right
Way to solve the problem.  If a UNIX-alike environment or a configure
script can't detect /usr/include and /usr/local/include, it is broken.

So the question is, which one is broken?  MinGW environment, MinGW
autoconf, or Freeciv's use of autoconf?  At present, I don't know.


Cheers,                     www.indiegamedesign.com
Brandon Van Every           Seattle, WA

Taking risk where others will not.



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