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[Freeciv-Dev] Re: configure won't find libpng on MinGW
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[Freeciv-Dev] Re: configure won't find libpng on MinGW

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To: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: configure won't find libpng on MinGW
From: Todd Goodman <tsg@xxxxxxxxxxxxx>
Date: Sat, 1 Nov 2003 10:25:27 -0500

* Brandon J. Van Every <vanevery@xxxxxxxxxxxxxxxxxxx> [031101 10:01]:
> From: Andreas Kemnade [mailto:andi@xxxxxxxxxxxxxxx]On Behalf
> >
> > -mno-cygwin changes the default include path, the default library
> > path, and the libraries linked in by default so that nothing of the
> > unix emulation of cygwin is used.
> >
> > You should never mix things compiled with and without -mno-cygwin.
> 
> Ouch!  Well that makes it decidedly non-trivial for a MinGW newbie to
> set up a valid environment then.  zlib and libpng are not shipped with
> the current MinGW / MSYS / msysDTK distributions, I had to grab 'em and
> compile 'em.
> 
> Another gotcha is thinking you can do this with Cygwin when you cannot.
> The directions could stand to emphasize that MinGW and Cygwin are not
> the same thing, and that you should get MinGW from www.mingw.org .

Why do you think that you can't build a Cygwin build?

I admit that I haven't done this recently, but have in the past quite a
bit.

Of course, I'm not sure why you would want to with the great native
builds from Andreas, but it certainly should be possible...

Todd

> 
> I nuked MinGW and started over, to try to get things right.  I put
> "CC=gcc -mno-cygwin" in my Windows 2000 environment so that it is never
> forgotten.
> 
> Sadly, libpng is still not detected.
> 
> 
> Cheers,                     www.indiegamedesign.com
> Brandon Van Every           Seattle, WA
> 
> Taking risk where others will not.


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