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[Freeciv-Dev] Re: (PR#6672) tile coordinates revealed to user...inconsis
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[Freeciv-Dev] Re: (PR#6672) tile coordinates revealed to user...inconsis

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Subject: [Freeciv-Dev] Re: (PR#6672) tile coordinates revealed to user...inconsistently
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Oct 2003 07:28:40 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Gregory Berkolaiko wrote:
> On Tue, 28 Oct 2003, Jason Short wrote:
> 
> 
>>When middle-clicking on a tile, the coordinates are only revealed to the 
>>user if compiling with DEBUG.
>>
>>But the server always tells the user the coordinates of a tile that is 
>>transformed from/into ocean.
>>
>>IMO coordinate numbers should be completely hidden from the user.  In 
>>situations where the user would want to know them another means (like 
>>the goto cross-head) should be found to give that information.
> 
> 
> I am not sure what you mean by using the goto cross-head.
> I also hope that you are not asking to remove the middle-click info in 
> DEBUG mode, because it's one of the most useful features for debugging.

No, I'm suggesting the coordinates be removed from the land<->sea 
messages (except, possibly, when in debug mode).  If players need this 
information it should be revealed in some more user-friendly way 
(something like the goto crosshead - when you select the entry the 
relevant tile is highlighted).

jason




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