[Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Christian Knoke wrote:
> CVS 29 OCT 2003 HEAD GTK 1.2
>
> chris@max:~/freeciv/games> LANG= civserver
> This is the server for Freeciv version 1.14.99-devel
> You can learn a lot about Freeciv at http://www.freeciv.org/
> 2: Now accepting new client connections.
>
> For introductory help, type 'help'.
>
> 2: Connection request from chris from localhost
> 2: c1 has client version 1.14.99-devel
> 2: chris has connected from localhost.
>
>>set aifill 3
>>start
>
> Starting game.
>
> 2: Loading rulesets
>
> 2: Hamilcar has been added as an AI-controlled player.
> 2: AI is controlling the Carthaginians ruled by Hamilcar.
> Player 'Hamilcar' now has AI skill level 'easy'.
> 2: Mohammad has been added as an AI-controlled player.
> 2: AI is controlling the Arabs ruled by Mohammad.
> Player 'Mohammad' now has AI skill level 'easy'.
> civserver: gamehand.c:129: init_new_game: Assertion `game.nplayers <=
> map.num_start_positions' failed.
> Abgebrochen (core dumped)
> chris@max:~/freeciv/games>
To reproduce this, can you load up gdb and do
print map.seed
print game.randseed
then see if you can reproduce this by loading up a server, connecting to
it with a single client, and running
set aifill 3
set seed <map.seed value>
set randseed <game.randseed value>
start
jason
|
|