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[Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server
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[Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Oct 2003 07:31:53 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Christian Knoke wrote:
> CVS 29 OCT 2003 HEAD GTK 1.2
> 
> chris@max:~/freeciv/games> LANG= civserver 
> This is the server for Freeciv version 1.14.99-devel
> You can learn a lot about Freeciv at http://www.freeciv.org/
> 2: Now accepting new client connections.
> 
> For introductory help, type 'help'.
> 
> 2: Connection request from chris from localhost
> 2: c1 has client version 1.14.99-devel
> 2: chris has connected from localhost.
> 
>>set aifill 3
>>start
> 
> Starting game.
> 
> 2: Loading rulesets
> 
> 2: Hamilcar has been added as an AI-controlled player.
> 2: AI is controlling the Carthaginians ruled by Hamilcar.
> Player 'Hamilcar' now has AI skill level 'easy'.
> 2: Mohammad has been added as an AI-controlled player.
> 2: AI is controlling the Arabs ruled by Mohammad.
> Player 'Mohammad' now has AI skill level 'easy'.
> civserver: gamehand.c:129: init_new_game: Assertion `game.nplayers <=
> map.num_start_positions' failed.
> Abgebrochen (core dumped)
> chris@max:~/freeciv/games> 

To reproduce this, can you load up gdb and do

   print map.seed
   print game.randseed

then see if you can reproduce this by loading up a server, connecting to 
it with a single client, and running

   set aifill 3
   set seed <map.seed value>
   set randseed <game.randseed value>
   start

jason




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