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[Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server
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[Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#6679) aifill=3 crashes server
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Thu, 30 Oct 2003 03:17:53 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Thu, Oct 30, 2003 at 03:03:59AM -0800, Christian Knoke wrote:
> 
> The bug occured several times, so I didn't care to reprocuce.

Indeed. You cannot reproduce it with any seed?

Here works this:

chris@max:~/freeciv/games> LANG= civserver 
This is the server for Freeciv version 1.14.99-devel
You can learn a lot about Freeciv at http://www.freeciv.org/
2: Now accepting new client connections.

For introductory help, type 'help'.
> set aifill 3
> set seed 700686603
> set randseed 1067512238
> 
2: Connection request from chris from localhost
2: c1 has client version 1.14.99-devel
2: chris has connected from localhost.
> start
Starting game.
> 
2: Loading rulesets
> 
2: Gudfred has been added as an AI-controlled player.
2: AI is controlling the Danes ruled by Gudfred.
Player 'Gudfred' now has AI skill level 'easy'.
2: Kenyatta has been added as an AI-controlled player.
2: AI is controlling the Kenyans ruled by Kenyatta.
Player 'Kenyatta' now has AI skill level 'easy'.
civserver: gamehand.c:129: init_new_game: Assertion `game.nplayers <=
map.num_start_positions' failed.
Abgebrochen (core dumped)

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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