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[Freeciv-Dev] Re: (PR#6578) Stealing Technology
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[Freeciv-Dev] Re: (PR#6578) Stealing Technology

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6578) Stealing Technology
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 20 Oct 2003 09:01:38 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Oct 20, 2003 at 08:09:56AM -0700, Horn GXbor wrote:
> Hi!
> 
> > >>    
> > >>
> > The same happens with tech exchange. Currently, you can ask your allies 
> > techs that you can't research yet and so don't slow your research by 
> > gateway techs.
> > 
> > Remi
> > 
> 
> It's an important factor in team games. It makes it a unique and hard task
>  to optimize the tech dsirtribution between team members. I don't
> think it would be good to remove it from teamgames. But i agree with
> the steal part, i think it would be nice to do that this way.

I think there shouldn't be a difference for stealing, getting by
cityinvading, stealing with spy and techtrading.

One rule for all cases.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.



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