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[Freeciv-Dev] Re: (PR#6402) AI focus woes.
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[Freeciv-Dev] Re: (PR#6402) AI focus woes.

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To: Gregory.Berkolaiko@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6402) AI focus woes.
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 5 Oct 2003 19:31:47 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, Oct 05, 2003 at 08:47:48AM -0700, Per I. Mathisen wrote:
> 
> 3. A connection watching an AI should be(come) an _observer_ of that
> player, not a player. I am not sure how easy it would be to turn a player
> connection into an observer connection on the fly. Perhaps Mike can say.

we can do this, the problem is aitoggling from ai back to human. I don't
think you want to do an automatic /take. after all there may be multiple
observers... which do you pick. If you want to demand users do: 1. aitoggle
Caesar 2. take Caesar then it's no problem.

-mike



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