Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2003:
[Freeciv-Dev] (PR#6384) settler 'connect' does not take the shortest pat
Home

[Freeciv-Dev] (PR#6384) settler 'connect' does not take the shortest pat

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6384) settler 'connect' does not take the shortest path
From: "John Wheeler" <jdwheeler42@xxxxxxxxx>
Date: Sun, 5 Oct 2003 18:38:22 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[jdorje - Fri Oct  3 15:08:40 2003]:

> Gregory Berkolaiko wrote:
> > On Fri, 3 Oct 2003, Jason Short wrote:
> 
> > The big question is, should we do it in the client (and display the
path 
> > too)?
> 
> Yes.  You should select the type of connection first, then get a 
> goto-like hover state.
> 
> Of course, this may be a longer-term goal.  I'm not ready to write
> code for this in the near future, either.

I think this is basically the same issue as PR#6376.  Would it be
possible to basically copy goto functionality into connect?

-- 

++JohnWheeler


[Prev in Thread] Current Thread [Next in Thread]