[Freeciv-Dev] Re: (PR#6345) starting positions for scenarios
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On Thu, 2003-10-02 at 04:12, Justin Moore wrote:
> > 1. With lots of nations, it just doesn't work.
> > 2. When a new nation is added, all existing scenarios have their
> > starting positions invalidated.
> >
> > I'm not sure how this _should_ be done, but the current method is pretty
> > worthless.
>
> What about an attribute-based placement system based on tile types?
> For example, Viking placement could be "ocean,tundra,hills"; look for a
> designated starting point near the ocean, then look for tundra, then
> hills. The placement algorithm could try and find a best match for each
> nation and starting point. Maybe even have north/south/east/west
> designations; assuming, of course, that each map has a known pole system
> (I've only skimmed over topology discussions recently).
>
> Just my $0.02.
>
> -jdm
>
--
banjo <banjo@xxxxxxxxxx>
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