[Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch
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Dnia 2003.09.03 09:05, Per I. Mathisen napisa³(a):
>
> On Tue, 2 Sep 2003, John Wheeler wrote:
> > [per - Tue Sep2 20:29:25 2003]:
> > > If the unit cannot teleport to safety, it should die.
> > Why not just leave it where it is?
>
> Inside an enemy city??
>
> (Yes, I know that diplomats/spies do not _actually_ move inside the
> city,
> but that is what conceptually happens.)
>
> You might be suggesting that the spy is allowed to escape to a tile
> just outside the city. This is, however, often much preferable to
> teleporting to nearest own city, since you can immediately or next
> turn attempt the same/other diplomat attack. I consider that a very
> bad idea.
>
I solve this problem with my version of this code
Rafal
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