[Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch
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On Tue, 2 Sep 2003, John Wheeler wrote:
> [per - Tue Sep2 20:29:25 2003]:
> > If the unit cannot teleport to safety, it should die.
> Why not just leave it where it is?
Inside an enemy city??
(Yes, I know that diplomats/spies do not _actually_ move inside the city,
but that is what conceptually happens.)
You might be suggesting that the spy is allowed to escape to a tile
just outside the city. This is, however, often much preferable to
teleporting to nearest own city, since you can immediately or next turn
attempt the same/other diplomat attack. I consider that a very bad idea.
- Per
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