Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2003:
[Freeciv-Dev] Re: Trading/Resources in FreeCiv
Home

[Freeciv-Dev] Re: Trading/Resources in FreeCiv

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv Development List <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Trading/Resources in FreeCiv
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 21 Aug 2003 23:43:43 +0100 (BST)

Just some thoughts on the matter of resources:

1. By playing various starcraft-like games I concluded that the number of 
various resources should not exceed 3.  Above 3 it is just a big bother, 
an unnecessary and annoying complication.  And Freeciv already has food, 
trade and shields.

2. While Civ3 strategic resources idea is noble it's not workable, in the 
sense that it doesn;t change the gameplay in any significant way to 
justify the existence of such a bother.  It is still a game about taking 
much territory.

3. Simple rules make the best game!

G.




[Prev in Thread] Current Thread [Next in Thread]