[Freeciv-Dev] (PR#4629) Missing graphics tags shouldn't generate message
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#4629) Missing graphics tags shouldn't generate messages? |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Mon, 21 Jul 2003 07:12:20 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
[jdorje - Mon Jul 21 01:29:28 2003]:
> Now with it's very own PR#.
>
> I think I agree. Either the sprite is optional, in which case it
> shouldn't generate a warning message...or it isn't, in which case the
> client should generate a real message and fail to load the tileset.
>
> jason
>
> -------- Original Message --------
> Subject: Re: [Freeciv-Dev] (PR#4515) alternate rulesets don't have
> graphics tags
> Date: Sat, 19 Jul 2003 10:51:47 -0700
> From: Per I. Mathisen <per@xxxxxxxxxxx>
> Reply-To: rt@xxxxxxxxxxxxxx
> To: jdorje@xxxxxxxxxxxxxxxxxxxxx
>
>
> On Wed, 9 Jul 2003, Jason Short wrote:
> > When playing with the civ2 ruleset, the client gives:
> >
> > 2: Don't have graphics tags - or - for impr_type Aqueduct
> > 2: Don't have graphics tags - or - for impr_type Bank
> > 2: Don't have graphics tags - or - for impr_type Barracks
> > 2: Don't have graphicstags - or - for impr_type Barracks II
> >
> > this is because the graphics tags are not specified in the ruleset.
>
> This is a stupid error message in any case. The client should be able to
> handle "-" for graphics tags without complaining (it is the default).
And the patch.
jason
sprite_logging.diff
Description: sprite_logging.diff
- [Freeciv-Dev] (PR#4629) Missing graphics tags shouldn't generate messages?,
Jason Short <=
|
|