[Freeciv-Dev] Re: (PR#3776) Goto sees ZOC but ignores it
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On Tue, 15 Jul 2003, ChrisK@xxxxxxxx wrote:
> On Tue, Jul 15, 2003 at 09:50:43AM -0700, Jason Short wrote:
> >
> > Should the client-side PF code check for this? Seems questionable.
> > Since the path is only calculated once, this would cause us to move
> > around enemy units even if we're trying to catch them or expect them to
> > move before we get there...
>
> ??? It can't move through the ZOC, so it should avoid it.
Jason means that if a ZOC restriction is imposed by an enemy unit in the
field far from our current position, we might as well ignore it since the
unit will probably move before we get there.
Personally, I think this is a bit too much to ask from PF.
G.
[Freeciv-Dev] Re: (PR#3776) Goto sees ZOC but ignores it, Gregory Berkolaiko, 2003/07/16
[Freeciv-Dev] Re: (PR#3776) Goto sees ZOC but ignores it, Gregory Berkolaiko, 2003/07/16
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