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To: Christian Knoke <chrisk@xxxxxxxx>
Cc: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Diplomatic states
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 8 May 2003 21:48:36 +0100 (BST)

On Thu, 8 May 2003, Christian Knoke wrote:

> Now AI diplomacy is coming and diplomatic states get more important.
> 
> First state ever is "never met"
> After contact, you have war (this is going to change).
> Cheapest treaty you can make is cease fire.
> If you cancel cease fire treaty, you are neutral
> if you cancel "neutral" treaty, you get war.
> 
> You can never get neutral, except you cancel a treaty.
> 
> If you cancel peace, you get "neutral" (not cease fire, ok this has some
> logic in it).
> 
> Looks not very consistent. Is this intended?

I suggest: 
(1) we retire ceasefire.  I think it has no meaning on its own.
(2) once we have AI diplomacy, we make NEUTRAL the first default state 

G.




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