[Freeciv-Dev] Re: (PR#3702) Suggestion: Planning unit movements and acti
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On Tue, Mar 11, 2003 at 04:02:47PM -0800, Guest wrote:
>
>
> Suppose I want build a road between 2 cities. I would like to be able
> to give a settler a list of commands, e.g. move north, build road,
> move northwest, build road, etc all in one go.
Did you try the connect command for that?
> The settler would
> then behave similarly a unit on goto, i.e. it would move automatically
> until there where no commands left or one of the following occured: it
> was unable complete a command, it was woken up by an enemy unit, or it
> was woken up by the player. When a unit is selected, its plan would
> be shown on the map. Movement between tiles could be shown by arrows;
> actions could be shown by letters (e.g. R for road). When this
> planning mode is active, commands for the selected unit would be added
> to the end of the list by pressing the appropriate key and removed by
> pressing backspace.
Something like that is part of the warclient,
http://rt.freeciv.org/Ticket/Display.html?id=3530
The part missions, it only lacks a nice interface to do so, but its a
big help for playing the game with low timeouts.
Thomas
--
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