[Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients:; |
Subject: |
[Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions |
From: |
"Guest" <rt-guest@xxxxxxxxxxxxxx> |
Date: |
Tue, 11 Mar 2003 16:02:47 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Suppose I want build a road between 2 cities. I would like to be able
to give a settler a list of commands, e.g. move north, build road,
move northwest, build road, etc all in one go. The settler would
then behave similarly a unit on goto, i.e. it would move automatically
until there where no commands left or one of the following occured: it
was unable complete a command, it was woken up by an enemy unit, or it
was woken up by the player. When a unit is selected, its plan would
be shown on the map. Movement between tiles could be shown by arrows;
actions could be shown by letters (e.g. R for road). When this
planning mode is active, commands for the selected unit would be added
to the end of the list by pressing the appropriate key and removed by
pressing backspace.
Luke
- [Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions,
Guest <=
|
|