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[Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions
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[Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions

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Subject: [Freeciv-Dev] (PR#3702) Suggestion: Planning unit movements and actions
From: "Guest" <rt-guest@xxxxxxxxxxxxxx>
Date: Tue, 11 Mar 2003 16:02:47 -0800
Reply-to: rt@xxxxxxxxxxxxxx


Suppose I want build a road between 2 cities.  I would like to be able 
to give a settler a list of commands, e.g. move north, build road, 
move northwest, build road, etc all in one go.   The settler would 
then behave similarly a unit on goto, i.e. it would move automatically 
until there where no commands left or one of the following occured: it 
was unable complete a command, it was woken up by an enemy unit, or it 
was woken up by the player.  When a unit is selected, its plan would 
be shown on the map.  Movement between tiles could be shown by arrows; 
actions could be shown by letters (e.g. R for road).  When this 
planning mode is active, commands for the selected unit would be added 
to the end of the list by pressing the appropriate key and removed by 
pressing backspace.

Luke



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