[Freeciv-Dev] Re: (PR#3666) Disasters idea
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
* Greg Wooledge (greg@xxxxxxxxxxxx) wrote:
> MpoloN7@xxxxxxxxxxxx (MpoloN7@xxxxxxxxxxxx) wrote:
>
> > I was thinking about how the AH Civilization board game had various
> > disasters
> > that could befall your civilization. Similarly, SimCity had them. I think
> > that it could be a great addition to FreeCiv as well.
>
> The original Sid Meier's Civilization (Civ1) had them as well. They
> were removed in Civ2. Sid Meier's Alpha Centauri has them, but they
> can be switched off.
>
> In most multiplayer SMAC games, they're switched off because they're
> deemed to be too unpleasant and unfair.
The "Disease" one got added back to civ3: if you build near a jungle or
a flood plain (iirc), you have a chance of a disease that shrinks your
population (unless you have an hospital built).
Alan
--
The hacker: someone who figured things out and made something cool happen.
|
|