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[Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client kn
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[Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client kn

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To: nightmare@xxxxxxxxxx, rf13@xxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge
From: "Anthony J. Stuckey via RT" <rt@xxxxxxxxxxxxxx>
Date: Wed, 8 Jan 2003 21:47:15 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, Jan 08, 2003 at 10:44:47AM -0800, Raimar Falke via RT wrote:
> 
> [rfalke - Wed Oct 23 07:43:28 2002]:
> 
> The recently committed solution doesn't fix this issue. The reason
> is that trade_between_cities uses the map knowledge of two players.
> This is bad since the client only has this knowledge for itself.
> The attached patch fixes this and also adds a comment.
> With the patch this issue is resolved and you get an output of:
>   2: Harstad (19) and Tromsø (9) -> 8
>   2: Tromsø (9) and Harstad (19) -> 4
> indicating that Harstad gets 8 trade from this route and Tromsø 
> only 4.

        Yikes!

        How can this be a good thing?!?!?!?
        Trade should be the same value at both ends.



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