[Freeciv-Dev] (PR#2223) cma: server knowledge of island != client knowle
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[rfalke - Wed Oct 23 07:43:28 2002]:
The recently committed solution doesn't fix this issue. The reason
is that trade_between_cities uses the map knowledge of two players.
This is bad since the client only has this knowledge for itself.
The attached patch fixes this and also adds a comment.
With the patch this issue is resolved and you get an output of:
2: Harstad (19) and Tromsø (9) -> 8
2: Tromsø (9) and Harstad (19) -> 4
indicating that Harstad gets 8 trade from this route and Tromsø
only 4.
Raimar
final_island_fix1.diff
Description: final_island_fix1.diff
- [Freeciv-Dev] (PR#2223) cma: server knowledge of island != client knowledge,
Raimar Falke via RT <=
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Anthony J. Stuckey, 2003/01/08
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Anthony J. Stuckey via RT, 2003/01/08
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Raimar Falke via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Jason Short via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Raimar Falke via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, ChrisK@xxxxxxxx via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Todd Goodman via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Raimar Falke via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Todd Goodman via RT, 2003/01/09
- [Freeciv-Dev] Re: (PR#2223) cma: server knowledge of island != client knowledge, Mike Kaufman via RT, 2003/01/09
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