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[Freeciv-Dev] Re: (PR#2415) autoattack patch
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[Freeciv-Dev] Re: (PR#2415) autoattack patch

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2415) autoattack patch
From: Greg Wooledge <greg@xxxxxxxxxxxx>
Date: Thu, 5 Dec 2002 06:45:04 -0500

Per I. Mathisen via RT (rt@xxxxxxxxxxxxxx) wrote:

> For example a unit with very good
> defense but ridiculously good attack may never by autoattacked because it
> falls under the threshold and anyone who try to move into its range get
> wiped out by its autoattack - instant invincibility.)

A (land) unit can only attack once per turn.  So send a disposable
unit to soak up the autoattack, then follow up with a strong
attack of your own.

-- 
Greg Wooledge                  |   "Truth belongs to everybody."
greg@xxxxxxxxxxxx              |    - The Red Hot Chili Peppers
http://wooledge.org/~greg/     |

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