[Freeciv-Dev] Re: teamslite10
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On Fri, Oct 25, 2002 at 08:19:08PM +0200, Reinier Post wrote:
> On Fri, Oct 25, 2002 at 12:26:30AM +0000, Per I. Mathisen wrote:
> > The joy of new versions. Changes:
> > - Team chat added. Prefix your messages with '|' to send to team mates.
> > - Big bad bug in code added to savegame.c fixed
> > - The player dialog in gtk2 client has been changed. I'm not going to
> > try change the Xaw/Win32/Amiga clients.
> > - Lots of smaller stuff that Raimar pointed out
> >
> > Please give it a test. Is the chat thing good enough?
>
> It would be nice if /team or /list gave an overview of team memberships,
> then an unmodified client could be used.
I have to modify this request.
/list already lists the team memberships, except that if no teams are
defined or a player is not in any team, this fact isn't shown.
It would suffice to add "(not in a team)" or similar.
> Further, AI players appear give techs to humans who didn't ask for them.
> It is harmful to get unimportant techs - they slow down research.
This happened in a game in which no teams were defined.
The AIs gave each other and humans techs. I am not sure
if they go to war with each other.
> --
> Reinier
--
Reinier
- [Freeciv-Dev] Re: teamslite10, (continued)
- [Freeciv-Dev] Re: teamslite10, Per I. Mathisen, 2002/10/25
- [Freeciv-Dev] Re: teamslite10, Thomas Strub, 2002/10/25
- [Freeciv-Dev] Re: teamslite10, Christian Knoke, 2002/10/25
- [Freeciv-Dev] Re: teamslite10, Ilkka Lehtoranta, 2002/10/25
- [Freeciv-Dev] Re: teamslite10, Daniel Sjölie, 2002/10/26
- [Freeciv-Dev] Re: teamslite10, Paul Zastoupil, 2002/10/26
- [Freeciv-Dev] Re: teamslite10, Daniel Sjölie, 2002/10/26
- [Freeciv-Dev] Re: teamslite10, Reinier Post, 2002/10/27
- [Freeciv-Dev] Re: teamslite10, Christian Knoke, 2002/10/27
[Freeciv-Dev] Re: teamslite10, Reinier Post, 2002/10/25
- [Freeciv-Dev] Re: teamslite10,
Reinier Post <=
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