[Freeciv-Dev] [Patch] Re: How to solve ICS - increasing settlercost]
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hello,
i tried to implement my suggestion.
Its now hardcoded 10+ per build unit with a flag "cities"
The server is working. With the client i had some problems and its
not working correct.
I replaced punit->unit_cost by unit_value(pplayer, id) but my knowledge
about pointers wasn't good enough to make the client correct.
Playerdependend unitcosts can be useful for ai-bony or handicap, so i
hope that someone is looking at my changes and make them correct.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxx
Nur weil das Aufzeichnen, Kopieren und Schn?ffeln bei elektronischem
Datenverkehr leichter als bei der klassischen Post ist, darf man es nicht
einfach tun.
unit-value-change-v1.tar.bz2
Description: Binary data
- [Freeciv-Dev] [Patch] Re: How to solve ICS - increasing settlercost],
Thomas Strub <=
|
|