[Freeciv-Dev] Re: New ruleset (Synched) (PR#1804)
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On Wed, Aug 14, 2002 at 09:43:04PM +0200, Reinier Post wrote:
> On Wed, Aug 14, 2002 at 12:05:53PM +0200, Raimar Falke wrote:
> > On Tue, Aug 13, 2002 at 11:01:13AM +0200, Reinier Post wrote:
> > > On Mon, Aug 12, 2002 at 10:23:44PM +0200, Raimar Falke wrote:
> > >
> > > > I have added the "history" ruleset. I would like to apply your patch
> > > > on this. Can you mail me a summary of the changes you have made?
> > > >
> > > > Raimar
> > >
> > > I don't think this should go into CVS yet.
> >
> > Why not? I have no problem to add this patch and another one in a
> > week. IMHO this is required to get something starting.
>
> Freeciv CVS used to be the place where stable developments would go
> after everybody agreed on them. And many developments that qualify
> don't even make it in. Bobby Bryant's modpack, for example, which
> has existed for years, never made it in. The "history" tech tree
> doesn't even exist yet!
But there was enough discussion that showed interest. It is also more
"natural" to have a educational more single-player ruleset and a
balanced more multi-player ruleset than an Ancient modpack.
> > However if you have problems because the patch is wrong in some parts
> > please state so.
>
> No, and it's not a big deal, but it makes me wonder about your policy
> concerning CVS.
Since it isn't that critical I would open it wide. And I also can
judge the content very much. I don't have a degree in history.
Raimar
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