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[Freeciv-Dev] Re: aircraft rebasing
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[Freeciv-Dev] Re: aircraft rebasing

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: aircraft rebasing
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 1 Aug 2002 14:47:14 +0100 (BST)

On Thu, 1 Aug 2002, Per I. Mathisen wrote:

> On Thu, 1 Aug 2002, Christian Knoke wrote:
> > I don't like the idea of teleporting military units.
> 
> I don't either, but I find the idea of having the server do gotos for the
> player far worse. A solution that doesn't involve either goto or teleport
> would be prefered but I don't see one.

It should be teleported but to the nearest base _within_ the fuel range 
IMO.

> 
> > Also, I want
> > control over my units, e.g.: bombing a city, go in, build airport,
> > next turn move the bombers in. 12MP is a good thing, too. This makes
> > them powerful.
> 
> This would be still be possible, since rebasing only kicks in when the
> bomber is in its second turn in the air and turn ends.
> 
> Yours
> Per
> 
> 
> 



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