[Freeciv-Dev] Re: CMA "lost control of" message for AI city (PR#1597)
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On Thu, 2002-06-20 at 12:43, Raimar Falke wrote:
> On Tue, Jun 18, 2002 at 02:52:45PM -0700, kenn@xxxxxxxxxxxxxx wrote:
> > When moving an explorer next to an AI city, I received the message:
> >
> > CMA: You lost control of Carthago. Detaching from city.
> >
> > It is early in the game, and I never owned Carthago.
>
> Very odd. Carthago has indead two CMA attributes (one for the core and
> for the frontend). I have no idea what has caused this.
>
> I have comitted an extra assert to catch them. It you can reproduce
> (not with this savegame but from scratch) it now please report.
>
> Raimar
>
When it first happened, the first thing I thought was that maybe I had
owned Carthago in a previous game. I then might have started a new
game, without restarting the client, and it might have thought I had the
CMA on Carthago from the previous game. I couldn't remember owning
Carthago in a previous game before that, but it is possible.
I started a few quick games with some AI's, and although I never
duplicated the above circumstances, I did find something interesting.
If I had a nation that was controlled by an AI in the previous game
(without restarting the client), sometimes when I built a city, it would
start with the CMA turned on. This is not normal.. correct? So it
looks like the client is remembering some CMA stuff between games.
Kenn
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