[Freeciv-Dev] Re: Civ II compatibility issues : anarchy time
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On Fri, Jun 14, 2002 at 01:01:07AM +0200, Davide Pagnin wrote:
> Hi all!
>
> Another civ II compatibility issue!
>
> This time we talk about bulbs and science during anarchy.
>
> AFAIK, during anarchy, the only way to collect bulbs to get reseach
> done,
> was to create new trade routes with caravans.
>
> Instead, in freeciv, I noticed that scientist (and perhaps taxmen??)
> works even in anarchy time.
Are you sure? Science and tax stand still for me after I revolt.
> Is this a feature or a bug?
The bug is that there is no indication in the rates window. You can still
set values and there is no suggestion that it will not have an effect.
--
Reinier
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