[Freeciv-Dev] Re: Bombers dying (PR#1532)
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rms@xxxxxxx wrote:
Often I tell a bomber to Go To a city in a region where fighting is
going on. It typically takes several turns to reach there. There are
typically a number of bombers in that region. I am giving orders to
several bombers there each term.
When a bomber appears there as the focus unit, and I see it is
undamaged, I tend to move it straightaway to the attack. Occasionally
it turns out to be a bomber that had on a Go To to that city, and has
just a few movement points left. I notice that fact when the bomber
refuses to move any further after just a few squares. Then I have
wasted a turn in using that bomber for an attack.
Occasionally the bomber had travelled more than 8 squares to reach
that city, and it runs out of fuel and dies.
Of course, I keep reminding myself to check the available movement of
a bomber before moving it. But this is not natural to do. In effect,
the current interface is error-prone.
How about asking for confirmation before moving a bomber out of a city
when it has less than its full supply of movement points?
Or just finish that turn for that bomber...
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