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[Freeciv-Dev] Re: Question (SDL UI)
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[Freeciv-Dev] Re: Question (SDL UI)

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To: Daniel Bennett <ddbennet@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Question (SDL UI)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 18 May 2002 19:15:49 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, May 18, 2002 at 01:10:37PM -0400, Daniel Bennett wrote:
> On Sat, May 18, 2002 at 06:12:30PM +0200, Raimar Falke wrote:
> > On Sat, May 18, 2002 at 12:09:37PM -0400, Daniel Bennett wrote:
> >
> > > , or has it been written off as too much work?
> > 
> > It is probably a lot of work. AFAIK the pure SDL doesn't support
> > widgets so the workload is even higher for SDL than for a QT/KDE port
> > (for which people also ask frequently).
> > 
>       The lack of widgets is actually the reason I ask.. I'm not 
> interested in it because it's cross-platform, or efficient, or made by space 
> aliens.  I just think it would make a good starting point for some 
> eye-candy inspired versions of the client.

Well you need eye-candy graphics. Do you have these?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  Microsoft does have a year 2000 problem. I'm part of it. I'm running Linux.


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