[Freeciv-Dev] Re: tech cost style 1 analysis
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On Thu, May 16, 2002 at 02:14:39AM +0200, Per I. Mathisen wrote:
> I put a few printf in a game to check the cost of techs, comparing old and
> new methods. The result is not good. Techs become a _lot_ cheaper.
From <http://arch.freeciv.org/freeciv-dev-200201/msg00396.html>:
Note that you can get the whole tree (I think stealth-technology is
at the top of the tree) using style 0 with about 20k bulbs. If you
use style 1 you only need about 13k bulbs.
Maybe put the old style back in and encourage people to experiment?!
Raimar
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