[Freeciv-Dev] Re: cevo 2 -- cleaned up version
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--- Daniel L Speyer <dspeyer@xxxxxxxxxxx> wrote:
> I have posted a cleaned up version of cevo to the ftp site. Someone with
> the relevant password should probably remove the old one. I have replaced
> the following sprites to eliminate copyright concerns:
> submarine
I am looking at my Civ 2 graphics. The submarine unit does not look anything
like the sub unit you eliminated. In fact your replacement has an uncanny
resemblance ;-). The black sub in the original cevo is nowhere near similar
to the silver sub I see in units.gif in my Civ 2 directory.
> silk (ouch!)
The silk does look unnaturally similar.
> roads
> iron
> gold
> game (i.e. on tundra)
> oil
> I have replaced them with non-civ2 sprites. Note that alpine troops
> remain -- while they are extremely similar, they are not merely
> color-shifted, but actually redrawn.
The originals were from Civ 2? I'm wondering how come Microprose has not
cracked down on C-evo.
> I have also eliminated the dependance on hires (which consisted of one
> sprite: city.disorder) and, while I was at it, improved that sprite a bit
> (IMO).
The new tileset looks good as well.
Aloha,
RK.
And it came to pass that in time the Great God Om spake unto Brutha, the Chosen
One: "Psst!"
{Small Gods, 1992, Terry Pratchett}
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