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[Freeciv-Dev] Re: Civ 2 style luxury cap (PR#1437)
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[Freeciv-Dev] Re: Civ 2 style luxury cap (PR#1437)

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Civ 2 style luxury cap (PR#1437)
From: Ben Webb <ben@xxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 6 May 2002 19:47:05 +0100

On Mon, May 06, 2002 at 08:03:26PM +0200, Raimar Falke wrote:
> On Mon, May 06, 2002 at 10:25:37AM -0700, Per I. Mathisen wrote:
> > This is not an option, since both civ2 and freeciv default rules use
> > civstyle 2.
> 
> Ben says that civstyle will be removed in gen-impr.

        Wow, you beat me to it. I was just about to fire off an email
to make it clear just how much I hate civstyle. I don't actually remember
saying that impr-gen aims to kill off civstyle, although it is one of the
aims of FreecivAC. (Impr-gen does kill off other evils, such as the variant
field in buildings.ruleset, though.)

        Is civstyle really used in Freeciv any more anyway? A quick grep
though the code doesn't turn up anything of any apparent importance.

        Ben
-- 
ben@xxxxxxxxxxxxxxxxxxxxxx           http://bellatrix.pcl.ox.ac.uk/~ben/
"The future will be better tomorrow."
        - Vice President Dan Quayle


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