[Freeciv-Dev] Re: server/settlers.c cleanup 3
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On Sun, 14 Apr 2002, Ross W. Wetmore wrote:
> At 05:16 PM 02/04/13 -0700, Raahul Kumar wrote:
>
> >I've had a long argument with Raimar about this. Good luck to you Per. I
> fully
> >agreed with the old patch, and I agree with your current approach as well. I
> >think the ridiculous extremes the Freeciv code goes to to avoid floating
> point
> >is pointless.
>
> Wait until your program dies consistently storing its float value back into
> an int.
Why does it happen and in what circumstances?
G.
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, (continued)
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Raimar Falke, 2002/04/14
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Per I Mathisen, 2002/04/14
- Message not available
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Ross W. Wetmore, 2002/04/14
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Per I Mathisen, 2002/04/14
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Markus Linnala, 2002/04/16
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Gregory Berkolaiko, 2002/04/16
- Message not available
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Ross W. Wetmore, 2002/04/16
- [Freeciv-Dev] Re: server/settlers.c cleanup 3,
Gregory Berkolaiko <=
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Raahul Kumar, 2002/04/16
- [Freeciv-Dev] Re: server/settlers.c cleanup 3, Ross W. Wetmore, 2002/04/16
[Freeciv-Dev] Re: server/settlers.c cleanup 2, Gregory Berkolaiko, 2002/04/15
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