[Freeciv-Dev] Re: 100% Civ 2
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sat, Apr 13, 2002 at 06:07:31AM -0700, Raahul Kumar wrote:
>
> --- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> > On Sat, Apr 13, 2002 at 05:35:33AM -0700, Raahul Kumar wrote:
> > > I'm planning to make Freeciv completely rule for rule compatible with Civ
> > 2.
> > > I want to know what is currently not implemented. As far as I know:
> > >
> > > 1.) Fundamentalism
> >
> > Is implemented.
>
> Interesting. Since I only look at the default ruleset, I missed that.
> (Fundamentalism incomplete) is stated in the government.ruleset in Civ 2.
> What's missing?
Best place to ask is Davide Pagnin <nightmare@xxxxxxxxxx>.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"The very concept of PNP is a lovely dream that simply does not translate to
reality. The confusion of manually doing stuff is nothing compared to the
confusion of computers trying to do stuff and getting it wrong, which they
gleefully do with great enthusiasm."
-- Jinx Tigr in the SDM
|
|