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To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Civ 2 Style Fighters
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Mon, 8 Apr 2002 18:26:24 -0700 (PDT)

--- Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx> wrote:
> BTW, Raahul, what does you Civ2 manual say about Fighters attacking 
> Stealth Bombers?  Can they do it?

Yes. A fighter unit can attack any unit. They only get bonuses against
helis/bombers though.

> Also I have a problem with Stealth Bombers obsoleting Bombers.  Bombers 
> cost 120 shields and have attack of 12.  Stealth Bombers cost 160 shields 
> and have attack 14 (they have higher defence but they can still fall prey 
> to Fighters).  Obsoleting rules mean that you are forced to build Stealth 
> although they are not much better and much more expensive.  

That's easily fixed.

> And they still cannot take out a battleship (success prob 7%), which also 
> cost the same amount!!  In fact, nothing can take out a battleship (while 
> in reality it's a vulnerable target for planes).
> 
> I guess a more balanced situation would be:
> Battleship: 
> vulnerable vs advanced planes and missiles
> not vulnerable vs other marine units (exc. battleship)
> AEGIS Cruiser:
> not vulnerable vs any air units
> vulnerable vs some marine units (battleship, submarine)
> 
> Bomber:
> good attack except against SAM or AEGIS-defended units
> vulnerable vs fighters
> Stealth:
> excellent attack except against AEGIS-defended units
> vulnerable vs Stealth fighters
> very costly (maybe even 2 shields a turn to maintain)
> Missiles:
> two take out a battleship with profit
> 
> 
> This way there would be no unstoppable units (you'd have to make sure 
> there are no railways leading from enemy cities with Howitzers to your 
> cities, otherwise they can do hit-n-run attacks).
> 
> Otherwise the late game degenerates into battleship race.
> 
> On Mon, 8 Apr 2002, Raahul Kumar wrote:

I agree. I'll send in a patch implementing some of this. I can't implement all
of it.

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