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[Freeciv-Dev] units docu patch 3 + commie gov food mult patch

[Freeciv-Dev] units docu patch 3 + commie gov food mult patch

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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] units docu patch 3 + commie gov food mult patch
From: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Date: Thu, 28 Mar 2002 20:19:41 +0100 (MET)

Here's two ruleset patches. The first adds some much needed documentation
to units.ruleset. Please take a look at it and see if something is wrong.
It shouldn't be, since this patch has been out here twice before. There is
only one thing in that patch that might be controversial, and that is my
added FIXME comment on the [units_adjust] section. If you don't like it,
just leave it out before commmitting.

The second patch changes the food multiplier for Communism from 2 to 1.
This brings it in line with Civ 2 and Civ 1, both which have this value at
1 (despite the Civ 2 manual erronously stating that it is 2). Nobody plays
with Communism anyway, so the argument that ruleset changes might confuse
somebody does not apply here...


"Capitalism is the extraordinary belief that the nastiest of men,
for the nastiest of reasons, will somehow work for the benefit of
us all." -- John Maynard Keynes

Attachment: unitsdocu3.patch
Description: Text document

Attachment: commie.patch
Description: Text document

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