[Freeciv-Dev] Re: Connection dialog version 13
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On Sun, Mar 17, 2002 at 02:02:17AM +0100, Per I. Mathisen wrote:
> +static void join_game_callback(GtkWidget *w, gpointer data)
> +{
> + if (w)
>
> if (w != NULL)
You won't see this ([!=]= NULL) in the current code anymore.
> + _exit(1);
>
> What is _exit?
DESCRIPTION
_exit terminates the calling process immediately. Any open file
descriptors belonging to the process are closed; any children
of the process are inherited by process 1, init, and the
process's parent is sent a SIGCHLD signal.
status is returned to the parent process as the process's exit
status, and can be collected using one of the
wait family of calls.
RETURN VALUE
_exit never returns.
CONFORMING TO
SVr4, SVID, POSIX, X/OPEN, BSD 4.3
NOTES
_exit does not call any functions registered with the ANSI C
atexit function and does not flush standard I/O
buffers. To do these things, use exit(3).
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Only one human captain has ever survived battle with the Minbari
fleet. He is behind me. You are in front of me. If you value your
lives, be somewhere else."
-- Ambassador Delenn, "Severed Dreams," Babylon 5
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