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[Freeciv-Dev] Re: Anxious Trireme (PR#1267)
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[Freeciv-Dev] Re: Anxious Trireme (PR#1267)

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Subject: [Freeciv-Dev] Re: Anxious Trireme (PR#1267)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Wed, 20 Feb 2002 05:20:14 -0800 (PST)

On Tue, Feb 19, 2002 at 07:39:46PM +0000, Gregory Berkolaiko wrote:
>  --- Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx> wrote: >  
> --- Christian Knoke <ChrisK@xxxxxxxx> wrote: 
> > > CVS 19 FEB 2002 w/ buy5 patch Gtk bla bla
> > > 
> > > On Goto the trireme's got a bit to anxious to sink.
> > > Instead of entering the city in distance 3, it takes
> > > a route along the coast which is 4 moves long.
> > 
> > Aha.  It's not my fault and it's not easily fixable.  I'll think about it
> > though...
> 
> Ok, so I was wrong.  Here is a quick and dirty fix.
> Please tell me what you think.
> 
> I think it is bad since although it plans to finish every turn near a shore,
> it should also try to stick to shore if it does not make the route longer. 
> Just in case something unexpected happens... Now this is a really hard part.

Yes, I see. I think it's good, and resolves the actual problem.

Christian

-- 
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