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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)
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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)

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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Sound patch v6 (PR#1235)
From: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Date: Fri, 18 Jan 2002 12:40:32 +0100 (MET)

On Thu, 17 Jan 2002, Christian Knoke wrote:
> 1. Strange: While v5 workes fine for me, I have no sound with v6.
> Debug tells nothing but:

I think this patch should fix the problem. I forgot to set audio_disable
to an initial value if --quiet was not given. Strangely, it always worked
fine for me...

perrin@jedi:~/freeciv-sound/client$ diff -u2 civclient.c.old civclient.c
--- civclient.c.old     Fri Jan 18 12:40:44 2002
+++ civclient.c Fri Jan 18 12:41:03 2002
@@ -105,4 +105,5 @@
   init_nls();
   dont_run_as_root(argv[0], "freeciv_client");
+  audio_disable = 0;

   /* set default argument values */

Yours,
Per

"What we anticipate seldom occurs: but what we least expect generally
happens." -- Benjamin Disraeli



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