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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)
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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Sound patch v6 (PR#1235)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Thu, 17 Jan 2002 19:40:10 +0100

On Thu, Jan 17, 2002 at 07:20:22PM +0100, Christian Knoke wrote:
> > On 2002-01-16 07:48:09, Per I. Mathisen wrote:
> > > Changelog
> > >         * sentried units that move (usually in ships) do not make sounds
> > >         * --quiet/-q option now works as intended
> > >         * improved readme a bit
> > > 
> > > Whoever adds this to CVS should also alter "make install" to install the
> > > *.wav files in the appropriate place.
> > 
> 
> 1. Strange: While v5 workes fine for me, I have no sound with v6.

As usually I compiled with
aclocal && autoconf && automake && configure && make

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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