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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)
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[Freeciv-Dev] Re: Sound patch v6 (PR#1235)

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Sound patch v6 (PR#1235)
From: Christian Knoke <ChrisK@xxxxxxxx>
Date: Thu, 17 Jan 2002 19:52:44 +0100

On Thu, Jan 17, 2002 at 07:20:22PM +0100, Christian Knoke wrote:
> > On 2002-01-16 07:48:09, Per I. Mathisen wrote:
> > > Changelog
> > >         * sentried units that move (usually in ships) do not make sounds
> > >         * --quiet/-q option now works as intended
> > >         * improved readme a bit
> > > 
> > > Whoever adds this to CVS should also alter "make install" to install the
> > > *.wav files in the appropriate place.
> > 
> 
> 1. Strange: While v5 workes fine for me, I have no sound with v6.

Sorry, here is the whole story:
CVS 12 hours ago, patch drawn from patch tracking system,
file size unzipped == 96549; applied but some hunks succeeded 
with line offset, compilation with 
aclocal && autoconf && automake && configure && make

> Debug tells nothing but:
> 
> --------
> chris@max:~/freeciv/snd6> civclient -d 4
> ...
> 3: Initializing sound using stdsounds.spec...
> 4: inputfile: opened "data/stdsounds.spec" ok
> 3: Reading file "data/stdsounds.spec"
> 4: inputfile: closing "data/stdsounds.spec"
> 4: inputfile: sub-closing "data/stdsounds.spec"
> 4: inputfile: sub-closed ok
> 4: inputfile: closed ok
> 4: New hash table with 193 buckets
> 4: Hash duplicates during build: 0
> 2: For sound support, install either esound or SDL_mixer
> 2: Esound: http://www.tux.org/~ricdude/EsounD.html
> 2: SDL_mixer: http://www.libsdl.org/projects/SDL_mixer/index.html
> 3: color system booted ok.
> ...
> -------
> 
> The esound daemon isn't started, but when I start it manually,
> nothing changes.
> 
> 2. The audio option conflicts with the autoconnect option:
> 
> -------
> chris@max:~/freeciv/snd6> LANG= civclient -a
> Missing argument for "--audio".
> -------
> 
> Christian

-- 
* Christian Knoke                           +49 4852 92248 *
* D-25541 Brunsbuettel                  Wurtleutetweute 49 *
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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