[Freeciv-Dev] Re: two map related server options
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On Tue, Dec 11, 2001 at 09:55:13PM -0500, Karen Yeats wrote:
> Tiny islands are interesting strategically since they are unconquerable
> until marines are developped; they also exist in many of the scenario
> maps. Continents attached to the poles are like real-world Antarctica,
> and can be fun to play with.
Civ II has them, too.
> (Notice that the default generator doesn't always make any tiny islands,
> so allowing them does not necessarily mean there will be any.)
You can create them with engineers, but that is only late in the game.
Not sure if the default ruleset allows Engineers to transform sea.
> Karen
--
Reinier
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