[Freeciv-Dev] Re: generalized unit capabilities
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> Ack. But this is all unneeded at the moment IMHO. 64 flags will always
> suffice [TM] ;) Lets wait for the first 60 flags (this will take 10
> years) and than we can go to 1024 flags ;)
the reason it takes so long for flags to be added is because its such a pain
to add unit capabilities. how, where, etc... not that it really matters
because nobody's really writing custom rulesets anyway - just offshoot
projects that require some recoding. it was just something to make it a
little easier, but who really cares anyway...
andy
[Freeciv-Dev] Re: generalized unit capabilities, Vasco Alexandre Da Silva Costa, 2001/12/05
[Freeciv-Dev] generalized unit capabilities, Andrew Sutton, 2001/12/05
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