[Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability a
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Dear diary, on Mon, Dec 03, 2001 at 05:24:11PM CET, I got a letter,
where Andrew Sutton <ansutton@xxxxxxx> told me, that...
> > On Mon, Dec 03, 2001 at 09:54:11AM -0500, Andrew Sutton wrote:
> > > besides, a separate ai client means that the lisp interpretter won't
> > > have to be embedded in the server.
>
> On Monday 03 December 2001 11:20 am, Raimar Falke wrote:
> > But than you don't get lisp in rulesets.
>
> different languages different purposes. pick the one that best suits the job
> at hand.
Consistency counts as well. When someone will learn lisp in order to write
rulesets, he won't like to learn python for scripting, he will be much more
happy when he will just learn lisp and will be able to do both scripting and
rulesets. So best choice would be probably language which would fit reasonably
for both rulesets and scripting and making psychologist from civserver for its
bored operator waiting until all those super-high-level language AI scripts
will finish they turny work ;-).
--
Petr "Pasky" Baudis
UN*X programmer, UN*X administrator, hobbies = IPv6, IRC, FreeCiv hacking
.
"A common mistake that people make, when trying to design
something completely foolproof is to underestimate the
ingenuity of complete fools."
-- Douglas Adams in Mostly Harmless
.
Public PGP key, geekcode and stuff: http://pasky.ji.cz/~pasky/
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], (continued)
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Gregor Zeitlinger, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Gregor Zeitlinger, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Daniel L Speyer, 2001/12/02
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Raimar Falke, 2001/12/02
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Daniel L Speyer, 2001/12/02
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Raimar Falke, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Daniel L Speyer, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Raimar Falke, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Andrew Sutton, 2001/12/03
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development],
Petr Baudis <=
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Gregor Zeitlinger, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Reinier Post, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Andrew Sutton, 2001/12/04
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Reinier Post, 2001/12/05
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Andrew Sutton, 2001/12/05
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Reinier Post, 2001/12/05
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Ross W. Wetmore, 2001/12/05
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Reinier Post, 2001/12/08
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Daniel L Speyer, 2001/12/08
- [Freeciv-Dev] Re: Development Strategies [Was Documentation, Usability and Development], Andrew Sutton, 2001/12/09
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