[Freeciv-Dev] Re: curiosity
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On Sunday 02 December 2001 02:33 pm, Raimar Falke wrote:
>
> Are separately testable modules one of the design goals?
>
absolutely. if you can isolate the game mechanic from the game data, you get
a better chance to focus on playability of the module rather than the
correctness of the entire system.
andy
- [Freeciv-Dev] Re: curiosity, (continued)
- [Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Justin Moore, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Reinier Post, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
[Freeciv-Dev] Re: curiosity, Reinier Post, 2001/12/02
[Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/12/01
[Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/01
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