[Freeciv-Dev] Re: curiosity
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On Sun, Dec 02, 2001 at 09:07:49AM +0100, Petr Baudis wrote:
> > > Well not solid, but: I dislike C++. I don't want to start a holy war
> > > on this. It just means that you have to define such fundamental
> > > decision very early.
> I agree. I dislike C++ too.
>
> > point taken ;) for some reason alot of people don't like c++ - or OO at all
> > for that matter. i was that way for a while too, until i was forced to do
> > c++
> > dev at work. now i love it. it's just a great, powerful language - and it's
> > easy to design for :)
> Well, I just don't see any huge benefit in it.
> Why C++ objects?
I think it is just very very tempting to convert the structs into real
objects. IMHO the objectciv project also didn't go further than this
before it went dead.
> What's wrong on C objects? Inheritance? You can do it in C
> too. Templates are bloating and discouraged anyway. So only benefit
> is even more bloated and unreadable and messy code, we don't have
> enough of it already?
Ask Andrew.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
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[Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/12/01
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/01
- [Freeciv-Dev] Re: curiosity, Petr Baudis, 2001/12/02
- [Freeciv-Dev] Re: curiosity,
Raimar Falke <=
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Raimar Falke, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Justin Moore, 2001/12/02
- [Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
[Freeciv-Dev] Re: curiosity, Reinier Post, 2001/12/02
[Freeciv-Dev] Re: curiosity, Andrew Sutton, 2001/12/02
[Freeciv-Dev] Re: curiosity, Reinier Post, 2001/12/02
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