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[Freeciv-Dev] Re: curiosity
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To: Petr Baudis <pasky@xxxxxxxxxxx>
Cc: Andrew Sutton <ansutton@xxxxxxx>, Reinier Post <rp@xxxxxxxxxx>, Freeciv developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: curiosity
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 2 Dec 2001 09:37:44 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sun, Dec 02, 2001 at 09:07:49AM +0100, Petr Baudis wrote:
> > > Well not solid, but: I dislike C++. I don't want to start a holy war
> > > on this. It just means that you have to define such fundamental
> > > decision very early.
> I agree. I dislike C++ too.
> 
> > point  taken ;) for some reason alot of people don't like c++ - or OO at all
> > for that matter. i was that way for a while too, until i was forced to do 
> > c++
> > dev at work. now i love it. it's just a great, powerful language - and it's
> > easy to design for :)
> Well, I just don't see any huge benefit in it.  

> Why C++ objects?

I think it is just very very tempting to convert the structs into real
objects. IMHO the objectciv project also didn't go further than this
before it went dead.

> What's wrong on C objects? Inheritance? You can do it in C
> too. Templates are bloating and discouraged anyway. So only benefit
> is even more bloated and unreadable and messy code, we don't have
> enough of it already?

Ask Andrew.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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