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[Freeciv-Dev] Re: Tech cost patch v12
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[Freeciv-Dev] Re: Tech cost patch v12

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To: Juha Litola <slave@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Tech cost patch v12
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 1 Dec 2001 11:13:13 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Sat, Dec 01, 2001 at 11:23:06AM +0200, Juha Litola wrote:
> On Sat, Dec 01, 2001 at 10:05:16AM +0100, Raimar Falke wrote:
> 
> > What? Deallowing a certain cost_style tech_leakage combination? Yes.
> Ok, here is v12. Only change is that it deallows using tech_leakage>0 
> with tech_cost_style 0.
> 
> Now it doesn't have any open issues as far as I know.

Fine. Submit it through the tracking system and lets wait for
reviews/comments.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Like the ad says, at 300 dpi you can tell she's wearing a
  swimsuit. At 600 dpi you can tell it's wet. At 1200 dpi you
  can tell it's painted on. I suppose at 2400 dpi you can tell
  if the paint is giving her a rash."
    -- Joshua R. Poulson


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